They also take quite a beating - it's not uncommon to beat them until you can see their skull and/or their ribcage before they go down. They are easily noticeable (usually) by their appearance, and they do considerably more damage per hit. Determinator: Your enemies aren't about to let things like missing limbs or faces get in the way of kicking your ass (or the ass of whoever's closest if they aren't coming after you in particular).Contractual Boss Immunity: The shockwave doesn't work on bosses.Chunky Salsa Rule: While your enemies are often Made of Iron, decapitation of any body part except the arms is ( almost) always a guaranteed kill for them.They're all tougher than your average bystander, are armed with cutting utensils like meat cleavers, and have no qualms about using them on you. Chef of Iron: There's a trio of chefs in the kitchen of the Biker Bar.
the final level of challenge 1 has every single boss from the scenarios attacking you all at the same time, while you get nothing but chairs, bottles, and weight racks to defend yourself with).
While you are restored to full health in each successive level of a challenge, you only get one life to complete the entire run if you die and fail a level at ANY point, you have to start the challenge all over again, and considering that most of the levels have you facing increasingly unfair odds (e.g. If you thought this was bad in the main game, it's even worse in Arena mode.The addition of health altars from Beneath to the Editor mitigates this somewhat in the few user levels that use them. While the Scenarios are short and fair enough that this isn't a big deal, user-made levels can be very long and filled with hordes of enemies, possibly resulting in tedious exercises in trial-and-error. Dying forces you to restart the level, and there's no way to heal.The Brute: The boss of the prison level, although it's possible to make him friendly.Bullet Time: Activates whenever the player uses Berserk or Smite.Breakable Weapons: Most objects can be picked up and used as weapons, though they'll break after a determined amount of uses.They fall down when they die, and that's it. The only issue with this is that the kick doesn't make bosses fall down.Boring, but Practical: Running up to an enemy, kicking them to knock them over, and pummeling them until they get up (or running away if it's a large group) is a very reliable strategy.Bloody Hilarious: You can smash people's heads into powder with (among other things) a ham leg, or play soccer with severed heads.
Barbell Beating: The Prison scenario features barbells and dumbbells that can be used as weapons.However, it does no damage to any of them, except if it causes them to fall off a tall ledge or into a death pit. Awesome, but Impractical: The Shockwave sends any enemies (except bosses) flying.
Absurdly Sharp Blade: Taken to its logical conclusion, as even a basic cleaver can dismember in a single swing.There's also an arena mode that functions as sort of a survival mode where you have to fight your way through increasingly difficult levels within a gladiatorial arena either through one of five preset challenges with a limited set of levels that you have to complete in a single life or an endless mode where enemies and weapons continuously spawn in and you have to last as long as you can. There is also a level editor and access to user-made levels via Steam Workshop.Ī Rogue Like mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize. The current build has a sandbox and five levels available in the Scenario mode: a Biker Bar, a Disco, a Prison, a Pirate cove, and a Saloon.
This PC game entered Steam Early Access on October 13th, 2015. The game revolves around the player walking into various locations and gorily murdering everyone inside in a massive, brutal Bar Brawl, taking out bystanders, musicians, DJs and the obligatory back room full of shady crime lords. Paint the Town Red is a Beat 'em Up video game by South East Games that is best described as Voxel Road House (1989) as directed by Quentin Tarantino.